Fixed the progress bar


So, the progress bar for the level still went crazy when packaged even though I was sure I fixed it. Strangely when teleporting to another level and closing the game, when opening it again, the problem fixed itself. But, nah I wanted to really fix it permanently so I changed the code to handle part of it in the game instance as I am sure the root of the problem is timing.

From my tests it looks fixed.

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