Anjara Project
A downloadable game for Windows
This project is made from the template of the same name available on FAB here.
This page was made to share the improvements made at each step of the development and work as a portfolio to showcase the work. All the art and blueprint coding were made by me.
You can download the prototype here as a free playable game for Windows.
If you are curious about the project find the documentation here
♥ Support and Donations are appreciated but optional.
- Project started on January 26th, 2025.
- 22/05/2025 content: At this time, the project is more of a UI showcase with not a lot of content. Try it to have a feel of the UI while keeping in mind it's still far from perfect.
- 01/06/2025 content: The 0.1 version adds saves to the dialogues, updated UI and returns the Quinns and Mannys to easily transfer the progress to the sold template on FAB.
- 06/06/2025 content: The 0.2 version adds an objective tracker and a few more things to the map as well as more adjustment. This version has been packaged from UE 5.6.
- 10/06/2025 content: The 0.3 version adds a total overhaul of the reward system from the dialogue as well as a few bug fixes. A quest marker on NPCs and map descriptions when traveling has been added.
- 21/07/2025 content: The 0.9.3 version has a seen a lot of bug fixes and additions. The Shop menu is available here but not yet fully in the Fab template. Don't worry it's coming soon, also check the discord if you want more updates on the project.
- 26/07/2025 content: This is the version 1.0.0 adding the affection system, a shop system and an interaction widget. The update on Fab will be available soon.
- 31/07/2025 content: Improved the shop and the code behind. Quite a lot of the systems. Should be a little more performant than before.
- 20/08/2025 content: Changed the maps and Changed the NPC Pop Up along with other bug fixes
Minimum Configuration:
- Windows 11;
- 10th Gen Intel or better CPU;
- 16 GB of RAM;
- 10th Gen Nvidia GPU.
Controls: Default keyboard is set on AZERTY. Mapping can be changed in the Option menu.
- Open the Pause Menu by pressing Left Ctrl.
- When you obtain items, press the Left Mouse Key to open the inventory or B on the Gamepad. Press the same button again to activate the item. (The Inventory will close on its own after a few seconds if it hasn't been used.)
- Navigate the Inventory by using the Trigger Buttons of the Gamepad or A and E on the keyboard or the Mouse Wheel.
Note: The game's save data should be located here "C:\Users\[User_Name]\AppData\Local\Anjara\Saved\SaveGames
Updated | 2 days ago |
Status | Prototype |
Platforms | Windows |
Author | Lepus Nix |
Genre | Interactive Fiction |
Made with | Unreal Engine, Clip Studio Paint |
Tags | 3D, Anime, Casual, Female Protagonist, Narrative, Prototype, Singleplayer, Third Person, Unreal Engine, User Interface (UI) |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |
Accessibility | Configurable controls |
Download
Click download now to get access to the following files:
Development log
- Fixed the progress bar3 days ago
- Update22 days ago
- Version 1.0.1 - 26/07/202527 days ago
- Progress 21/07/202532 days ago
- Progress 22/06/202561 days ago
- Progress 10/06/202573 days ago
- Progress 06/06/202577 days ago
- Bug Fix 181 days ago
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