The narrative project has started


Hello,

In this project, my focus was to have a working system to tell a story and to showcase my art skills.

I went for Unreal Engine for many reasons but the main two reasons are:

  • Blueprints are really easy to use and they are all over the engine, giving a lot of freedom;
  • Unreal can be used for many things and popular manga artists are using it in their works so I am planning to add it to my process as well.

To give you an idea of how much time I spent on it, I started this project just after the end of the Global Game Jam 2025 on **January 26th, 2025**. I refactored some of my old art and made a few new ones for this project. There is no Art direction yet, I am just doing whatever I want.

Known issues:

  1. On level load, the level appears a little between the transition (I am exploring ideas on how to solve this with maybe level streaming or another thing in C++ that unreal themselves made);
  2. The dialogue progression with the NPCs are not saved yet;
  3. The Buffs are still up when going back to the title screen and the level (This is on purpose for testing);
  4. There is an artifact on all actors when moving the camera around kinda fast.

I am hoping I can get this project to a full game at some point.

Thanks for reading!

Files

AnjaraPrototype.7z 498 MB
1 day ago

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