Mira's Murder Mysteries
A downloadable game for Windows
Mira's Murder Mysteries is an endless detective game where the player has to figure out the killer before he finishes his kill list. Solve multiple crimes and show off your best run to your friends! This game can be played with keyboard and mouse (WASD and ZQSD) or a Xinput controller.
The journal is the most important part of the game, it is where the player can either protect suspects or point the killer. Information in the journal can be unlocked by talking to suspects on the map. Also, they will give the player instructions on how to play the game.


The killer’s motive will only unlock when the player obtains at least a piece of evidence. It will spawn every time a murder has occurred, including the first kill. The item for the evidence is colored pink.

All actions in the game will require resources. Thankfully, items will spawn on the map at random locations.
This is a game of logic, a puzzle game if you will. Take the time to assess the information in the journal in order to identify the killer.
A level is scored according to how many lives were saved and how much evidence was gathered. Don't forget to choose a reward before moving to the next level.

Too easy? Try disabling the kill motive.
Bug:
- There is actually a bug that only appears when either money or shield reaches 0 so please keep those above 0;
- The Award system is not working properly so players will always be awarded with Gold;
- The moment Vsync is set "On", even if the dropdown still says "OFF", it's actually working. You can verify your frames with Alt+R if you are using an Nvidia card there are also other external tools;
- It is possible that when the kill motive is strength the listed victims might not follow that rule, though be assured that the kill motive will definitely correspond to the killer's preference;
- When the player falls out of bounds, it is possible that he might not teleport back because he might be colliding with an item.
Tools:
Development: Unreal Engine 5.5.4;
- Models made during the Jam using Cube Grid and other modeling tools available in UE.
- Started with the third person template.
- M_Conrete_Tiles and M_Ground_Moss from the starter content used.
Illustration: Clip Studio Paint EX;
- All UI textures made during the Jam.
Character creation: Vroid Studio;
- All character models made during the Jam.
Plugin:
- VRM4U by Ruyo
Music&SFX:
- Pixabay: The best Jazz Club in New Orleans by PaoloArgento
- Pixabay: Jazz Background Music by HitsLab
- Kenney: HandleCoins from RPG Audio
- Kenney: KnifeSlice from RPG Audio
- Soniss: GDC 2015 Moscow Ambience - Alexander Kopeikin
| Status | Released |
| Platforms | Windows |
| Author | Lepus Nix |
| Genre | Puzzle |
| Made with | Unreal Engine, Clip Studio Paint |
| Tags | 3D, Anime, Detective, Endless, Female Protagonist, Mystery, Singleplayer, Time Attack, Unreal Engine |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Xbox controller |
Download
Click download now to get access to the following files:
Development log
- Finally made a Detective Game!44 days ago








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